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Logging with severity and type
aterlamia
Logging that you can turn of or decide what severity or type you want to see Godot 4.x GDScript
On-screen FPS (frames per second)
PapaPandaGames
displays the current frames per second while running the game Godot 4.x GDScript debug fps frames
Assert references of exported properties of a Node
wchc
This method helps you identify missing references in @export variables Godot 4.x assert test export variable
Get children Nodes of specific Type
wchc
A type-safe method that will retrieve a child or children of specific Type. Godot 4.x GDScript traits interfaces type node
Positioning a pointer to off-screen objects
Keith Jones
We show how to position an "edge of screen" pointer from a source position to an off-screen target position with vector calculations. Godot 4.2 C# visible rect viewport canvastransform pointer
Basaltic Rock Mesh Generator
Casual Garage Coder
Generates a small shard of basaltic-like rock/crystal, with vertices and normals Godot 4.x GDScript mesh basalt
Crystal Mesh Generator
Casual Garage Coder
Generates a crystal shard mesh with UVs and normals Godot 4.x GDScript mesh crystal
2D Precision Platformer Controller
dragon1freak
Platformer controller with coyote time, jump buffering, controller support, and more! Godot 4.x GDScript controller platformer 2d
Blocky 3D Heightmap
Casual Garage Coder
Displays a simple heightmap using instanced meshes Godot 4.x GDScript multimesh instancing map
Basic Health Component
Zaura
Node-Based Health Composition Godot 4.x GDScript health component

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