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primitive
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@tool class_name PatchMesh extends PrimitiveMesh @export_category("Topology") @export_range(1, 32, 1) var num_cell : int = 1 : set(value) :
X Patch Primitive Mesh
Casual Garage Coder
Dec 08th, 2024
Generates a quad, facing +Y, where number of cells, scale and rotation can be set, and which triangles are X arranged
Godot
4.x
GDScript
primitive
mesh
0
0
Geodesic Sphere Primitive Mesh
Casual Garage Coder
Dec 07th, 2024
Implementation of a geodesic sphere based on icosahedron subdivision
Godot
4.x
GDScript
mesh
primitive
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