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autoload
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extends Node signal on_message(message) func send_message(message : String) -> void: call_deferred("emit_message", message) func emit_message(message : String) -> void:
Message Bus
Casual Garage Coder
Dec 06th, 2024
Autoload script to broadcast message across the application
Godot
4.x
GDScript
bus
autoload
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