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camera3d
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class_name CameraController extends Node3D # have a base node which the child Camera3D will follow @export var movement_speed: float = 1.0 @onready var camera_3d: Camera3D = $Camera3D func _ready() -> void: #set the child Camera3D position and rotation. This part is absolutely optional and can be set in the inspector aswell
Basic RTS camera3D
PapaPandaGames
Jan 09th, 2025
a very basic camera3D controller for 3rd person cameras
Godot
4.x
GDScript
camera3d
controller
UI
0
0
extends Node @export_subgroup("Camera/Objects") @export var controlled : Camera3D @export_subgroup("Camera/Angle")
Orbit Cam
Casual Garage Coder
Dec 31st, 2024
Simple orbit camera management script with zoom
Godot
4.x
GDScript
camera3d
orbit
zoom
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