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Casual Garage Coder

Co-founder

Recent submissions

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May 03rd, 2025
2D Radial Menu
Very simple radial menu to be used in 2D context...
4.x GDScript UI
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May 02nd, 2025
Number setting UI with slider
Ever wanted a simple way to set a number manually or with the help of a slider ingame ? Here's a way to do it....
4.x GDScript UI Accessibility
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Apr 02nd, 2025
Resource Deferred Loader
A script to dynamically load resources in background...
4.4 GDScript resource management
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Jan 30th, 2025
Cubic Bezier Curve Mesh Deformation
Specialized shader that deforms a mesh based on a cubic Bézier curve....
bezier mesh deformation
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Jan 21st, 2025
A glance at Compute Shaders
Compute shader is a great way to use all the advantage of GPU, but one need to harness that power....
4.4 GDScript gpu compute shader
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Jan 16th, 2025
Basic Flocking (GPU Version)
Flocks of boids with basic behavior with basic obstacle avoidance...
4.4 GDScript behavior boids flock compute shader
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Jan 13th, 2025
Basic Flocking (CPU version)
Flock of boids with basic behavior and spheres avoidance...
4.x GDScript behavior boids flock
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Jan 12th, 2025
Color by Instance
Simple colorization by instance identifier...
Colors
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Jan 02nd, 2025
Procedural Vegetation using L-System
Using a stochastic L-System, we can generate simple vegetation consisting in branches and leaves...
4.x GDScript Procedural generation mesh l-system
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Jan 01st, 2025
Stochastic L-System Resource
Procedural generation could make a good use of L-System. Let's dive into it....
4.x GDScript Procedural generation
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Jan 01st, 2025
Kelp Leaf Mesh Generator
Simple mesh generator for a kelp-ish leaf...
4.x GDScript mesh
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Dec 31st, 2024
Orbit Cam
Simple orbit camera management script with zoom...
4.x GDScript camera3d orbit zoom
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Dec 18th, 2024
Basaltic Rock Mesh Generator
Generates a small shard of basaltic-like rock/crystal, with vertices and normals...
4.x GDScript mesh basalt
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Dec 11th, 2024
Crystal Mesh Generator
Generates a crystal shard mesh with UVs and normals...
4.x GDScript mesh crystal
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Dec 16th, 2024
Publish your game on Linux with Flathub
Flathub is a great publication platform for Linux applications. Here is an introduction to how you can publish your game using Flathub. ...
Flathub Linux
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Dec 14th, 2024
Blocky 3D Heightmap
Displays a simple heightmap using instanced meshes...
4.x GDScript multimesh instancing map
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Dec 10th, 2024
Mouse Drag Control
Stand-alone script for mouse drag management...
4.x GDScript mouse
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Answers
Dec 08th, 2024
Request - Grid Space Selection
I’d love resources for grid space selections. Like having things create an effect within a certain...
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Dec 08th, 2024
X Patch Primitive Mesh
Generates a quad, facing +Y, where number of cells, scale and rotation can be set, and which triangles are X arranged...
4.x GDScript primitive mesh
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Dec 07th, 2024
Geodesic Sphere Primitive Mesh
Implementation of a geodesic sphere based on icosahedron subdivision...
4.x GDScript mesh primitive
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Dec 07th, 2024
Minimal Log Message Roller
Using the Message Bus described in a previous snippet, display log message in a minimal UI...
4.x GDScript log UI
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Dec 06th, 2024
Message Bus
Autoload script to broadcast message across the application...
4.x GDScript bus autoload
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Dec 06th, 2024
3D Anime flame
A shader that creates a magical anime fire effect...
anime
spinning_32.gif
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