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darkcanopy

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Recent submissions

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Dec 06th, 2024
Smoothing with expDecay instead of lerp()
Many developers use lerp() in a way that is not frame rate independent. Learn how to use expDecay as an alternative....
4.x GDScript
0
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Dec 06th, 2024
First-person headbobbing
Headbobbing in first person in a horizontal figure 8...
4.x GDScript first-person
0
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Dec 06th, 2024
Taking a screenshot without freezing
A screenshot function done on a separate thread so your game can save screenshots without lag...
4.x GDScript functions
0
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Dec 06th, 2024
Plaintext config
.ini plaintext config file players can modify...
4.x GDScript functions
0
Comments
Dec 06th, 2024
First-person camera controls
first person FPS camera controls using Basis with mouse sensitivity split into X and Y axis...
4.x GDScript first-person
0
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Mar 06th, 2025
Texture-based rim lighting
Rim lighting that has a texture for an object but also rim lighting to 'highlight' it....
shader rim lighting
1
Comments
Dec 06th, 2024
A safe way to instantiate stuff
A safe way to instantiate stuff...
4.x GDScript functions
0
Comments
Dec 06th, 2024
Custom range functions
A selection of function to work with number ranges...
4.x GDScript functions
0
Comments
Dec 06th, 2024
Custom shotgun pattern
shotgun pattern using biased curve2d 'plane' to project the pellets...
4.x GDScript functions
spinning_32.gif
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